This week our group worked on developing a rubric from the
criteria we came up with last week for a serious game’s suitability for use in
a classroom. I started a rubric by
putting the first few of our criteria into a rubric form and assigning scores
of 0, 1, ad 2. Different members of the
group worked on the other 4 and changed one into two separate items. We ended up with 8 things being measured on
our rubric. We changed, at our group
member’s suggestion, our numbering system to go to 1, 2, and 3. Also, words were added to go with the numbers
to make it clearer in terms of meeting the standards. A score of 3 meets the standards. A score of 2 somewhat meets the standards and
a score of 1 does not meet the standard.
The numbers/words debate was discussed on Twitter this week. I am glad our group has made a rubric that
includes both.
We have been working on fine-tuning our rubric over the last
few days. We have had good discussions
on how to do this. This has led to a
great rubric for evaluating serious games for use in the classroom.
A question just popped into my mind while writing this
blog. When looking at a rubric, should
we make a cut off number for when a game is unacceptable according to the
rubric? Should there be some absolute
have to’s in order to be ok? It is an
interesting question that I’m surprised I haven’t thought of before. I would guess that it would be used as a
guideline of what to look for when deciding whether or not to use a certain
game or when choosing between several.
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